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Project and Portfolio 6
 

This month in the Project and Portfolio VI course, I worked on my sound design skills for linear and nonlinear media. Throughout the month, I recorded, edited, designed, mixed and implemented audio for the Blacksmith Cinematic Demo project as well as the Blacksmith Game Level Demo, both provided by Unity. For each of these projects, I recorded/edited and designed the foley, ADR, and sound effects as well as Wwise implementation for the game level. This was a very fun and rewarding set of projects to work on!

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